Wednesday, September 24, 2008

Hail To The King Baby!

Duke Nukem 3D came to the XBox 360 Live Arcade today, and hell yes I downloaded it, in case you were curious. The classic first-person shooter has been ported perfectly with all its charm and plays great. It's still a triumph of character and level design and still offers a vast inventory of items and weapons that were revolutionary at the time it was released.

Back in the day (the long-lost era referred to by historians as the 1990s), I didn't have a PC until 1998, so I got to play Duke Nukem 64, an altogether watered down version on the Nintendo 64. It was fun and kept the gameplay intact, but sadly left the strippers out.

Now I get to get achievement points (whoopity dooo!) for tipping the strippers, and enjoy the cool new features which have been added to this version. The most interesting of which is the ability to rewind the game after death back to any previous point in the level and pick up the playing from there.

There are online and multiplayer modes, and the ability to record, save, and send clips of the game play, too. I look forward to trying all of it out. This game, and all the other treats available on the XBox Live service, more than justify the monthly subscription fee and small additional fees (800 points for Duke 3D) for XBox Live Gold. Keep it coming, Micorsoft. Let's see Redneck Rampage next, please.

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